What is beauty: the First week
(Sorry forgot to post something during the first week)
We were given a new brief: What is Beauty. We all had to chose what we found beautiful and make something based on what were going to do in the future. When I was first given the project I immediately knew what was going to base my work around, video game art and box art. The art direction in a game is very important as it sets up the tone and gives the virtual world its identity. The Box art is also key in making the game a success has it has to try and tell what the game is all about while try to lure new buyers into purchasing the product. As this is my favourite hobby I think its pretty obvious that I would look deeper then the average consumer. I think that the cover of video games has started to decrease in quality since the early 2000s. Before then artists had to create original that told the story in the code. They were works of art in there own right, kinda like movie posters or book covers. Nowhere days game major game companies just take game models and slaps them on the cover. Most game covers is just a man holding a gun, and thats it. However there are many exceptions as some game companies do take the time to create cool original art for there covers proving that it is not a completely gone art form. To celebrate the beauty of game art I will create a box cover for my game idea A Fisherman's End.
Great game covers:



Bad game covers:



Great game covers:



Bad game covers:



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